A few words on differences and similarities between RightJS and other major JavaScript frameworks.
Besides the obvious purpose of brainwashing and making you use RightJS, this article is meant to give you an idea where RightJS is situated (or supposed to be situated) relatively to other JavaScript frameworks.
And I have the humble hope that you understand this as the author’s opinion which for obvious reasons doesn’t have anything to do with other people’s reality and therefore should not be trusted.
Both are quite small, modular and rely on plugins and extensions. Both have quite a lot of short and handy methods. And both help you write compact code.
The main difference is that jQuery is more oriented towards procedural and functional approaches. RightJS on the other hand provides basic functional and procedural programming features too, but it’s more object-oriented and designed to be familiar to server-side developers who work with dynamic languages like Ruby and Python.
Another major difference is that jQuery isolates all its processes inside of an own scope whereas RightJS extends the JavaScript unit prototypes and thus provides instant and more semantic access to most of its features.
Prototype and RightJS have quite a lot in common and are based on the same principle of prototype extensions. Moreover, RightJS inherited the naming principles and many method and class names from what you might see in Prototype.
The differences are that RightJS is a modular framework with a small simple core and plugins, whereas Prototype is more of a monolithic all-in-one framework. And RightJS mostly aims at modern browsers keeping all the old browsers support in a separate module with patches. Prototype on the other hand has a special public API for faster elements processing on old browsers.
RightJS and Mootools are pretty similar too. Both started with the goal of making a better Prototype and as a matter of fact RightJS cherry-picked quite a few interesting things from Mootools.
But there are several differences between them as well. Mootools brings quite a lot of functional features like carrying and call-chains. And it tends to mix them with the object-oriented approach which provides some interesting features and its own way of doing things. Having said that, RightJS is a simpler tool. It has both functional and object-oriented features, but RightJS keeps them separated in order to allow the developer to choose how he wants to deal with things.
Another difference is that Mootools tries to bring its own naming system for methods, classes and modules when RightJS tries to stay as close to the more or less standard Prototype and Ruby/Python naming system.
Dojo and YUI frameworks are similar and both differ quite noticeable from RightJS, which is a modern framework in the spirit of Ruby. YUI on the other hand is more the equivalent of Java, and Dojo is probably closer to Python.
The key difference between them is that YUI and Dojo work inside their own namespaces and you are supposed to work through their nested APIs. RightJS, on the other hand, provides you instant access to most of its features on the objects themselves and thus makes it very easy to call or chain these features.